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Web Accessibility 101 - Validation and Testing |
This article will discuss different ways to Validate and Test your projects for Accessible criteria, including using standard web browsers and screen readers. I'll also list some of the more popular testing tools I've come across.
This is the third in a series of planned articles dealing with Web Accessibility. In this series I will cover what is Accessibility, how to build Accessibility into web projects, how to test and validate for Accessible users and some other factors to keep in mind when dealing with Accessibly minded projects.
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Web Accessibility 101 - Compliance and Standards |
This article will discuss UK based Accessibility Compliance and the development standards around ensuring that your project will pass Accessibility testing and validation.
This is the second in a series of planned articles dealing with Web Accessibility. In this series I will cover what is Accessibility, how to build Accessibility into web projects, how to test and validate for Accessible users and a few other factors to keep in mind when dealing with Accessibly minded projects.
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Web Accessibility 101 - What is it, and why do it? |
This is the first of a series of articles relating to Web Accessibility, breaking down how I understand each aspect of it, including things like best practice coding, testing, what your mark-up really tells impaired users and the general theory behind creating Accessible content. I'll also try and point out any tips I've uncovered to try and smooth out the, sometimes rock, path to validating a site as Accessibly compliant.
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Adobe Flash / AIR large memory footprints on Android platforms |
This article examines how much memory footprint Adobe software needs to run on the Android platform, and the issue that arises because of it.